Pro Wrestling Manager Game

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  1. Pro Wrestling Manager Jim Cornette
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5 Reasons Why Booking Revolution Is The Best Wrestling Game Of All Time. Lets face it. Pro wrestling games are weird. Primarily because they re fighting games, when in reality wrestling is. FACE TO THE MAT Pro Wrestling Game sells for $44 postage-paid.* Wrestling game card sets range in price from $12 to $24, based largely on the number of cards in the set. *International shipping is extra. Jun 12, 2013  If only there was a wrestling game that combined both the Wrestling Management of EWR and TEW with the action of Wrestling games [Which both.

Paul Bearer
Birth nameWilliam Alvin Moody
BornApril 10, 1954
Mobile, Alabama, United States
DiedMarch 5, 2013 (aged 58)
Mobile, Alabama, United States
Cause of deathHeart attack
Spouse(s)
Dianna McDole
(m. 1978; her death 2009)
Children2
Professional wrestling career
Ring name(s)Mr. X
Dr. Rigor Mortis
Percival Pringle III[1]
Percy Pringle III
Paul Bearer[2]
Debut1974
Retired2013

William Alvin Moody (April 10, 1954 – March 5, 2013), better known by his ring namesPaul Bearer and Percival 'Percy' Pringle III, was an American professional wrestling manager. He was best known for his time in World Class Championship Wrestling (WCCW) and the World Wrestling Federation (WWF, later WWE), where he performed as the manager of wrestlers such as The Undertaker and Kane.

  • 2Professional wrestling career
    • 2.4Return to WWE
  • 4Death

Early life[edit]

Moody was born in Mobile, Alabama, on April 10, 1954. He attended San Antonio College and the University of South Alabama.[3]

Professional wrestling career[edit]

Early career[edit]

He entered the wrestling business in his teenage years as a ringside photographer. After high school, he enlisted in the United States Air Force, serving four years on duty; during this time, he often wrestled for Indian Coast independent promotions during off-duty hours. In 1979, he began managing as Percival 'Percy' Pringle, III in southeastern independent promotions. There had been previous Percy Pringles in wrestling who were not William Moody. Immediately after his first son's birth, he cut back his involvement in the wrestling business in order to obtain a degree in mortuary science and earn certification as an embalmer and mortician.

In 1984, he resumed full-time involvement in the wrestling business, using his Pringle character in Championship Wrestling from Florida, World Class Championship Wrestling in Texas. During this time, he served as manager for numerous wrestlers; he notably managed Rick Rude, 'Stunning' Steve Austin, and Mark Calaway in their early careers.[1] As Percy Pringle, he was also associated with the careers of Lex Luger, Eric Embry, and The Ultimate Warrior.

World Wrestling Federation/Entertainment (1990–2002)[edit]

He joined the World Wrestling Federation (WWF) in December 1990, after being mentioned by Rick Rude to WWF owner Vince McMahon. McMahon used Moody's real-life involvement in the funeral industry to create the character of Paul Bearer, a name given to him by Road Warrior Hawk and a play on the term pallbearer. In his portrayal of a very histrionic, ghostly manager, he was almost always seen bearing an urn (which led to several storylines involving wrestlers stealing his urn), and whose catch phrase was 'Ohhh yyes!'

Paul Bearer holding his urn in 1996.

Moody made his first appearance in February 1991, as a heel, when Brother Love, who originally managed The Undertaker, passed him on to be managed by Paul Bearer. Bearer took on a spookier, ghastlier character. Bearer also hosted the WWF talk show segment entitled The Funeral Parlor, which included memorable segments such as the Ultimate Warrior being locked inside a casket, among others. In 1992, The Undertaker and Bearer turned face, when Undertaker stopped former ally Jake 'The Snake' Roberts from ambushing Randy 'Macho Man' Savage and Miss Elizabeth with a chair backstage.

Eventually Bearer turned heel again by betraying his long-time protege at SummerSlam 1996 to align himself with The Undertaker's arch-enemy, Mankind. During this time, he hired The Executioner & Vader, in order to take out Undertaker. In April 1997 at In Your House 14: Revenge of the 'Taker, The Undertaker set Bearer's face ablaze using a fireball. As a result, Bearer's head was bandaged for a time before changing his looks, shedding the makeup of ghostly pallor and jet-black color to his natural strawberry blond hair and less make-up. No longer using his ghostly appearance and mannerisms, he became loudmouthed and shrill. Around mid-1997, Paul Bearer coerced Undertaker (WWF Champion at the time) into being his protégé again with the ultimatum of revealing a deep, dark secret from the past. During this time, Bearer made references to 'the fires of hell.' Feeling he had no choice, The Undertaker accepted after several weeks of resistance. While 'managing' Undertaker this time around, Bearer engaged in tyrannical behaviors towards him, harassing him constantly. Eventually, Undertaker lost his patience and refused to allow Bearer to continue being his manager, leading Bearer to reveal the secret.

The secret suggested that Bearer had a traumatic past with The Undertaker which long preceded Brother Love's joining the two in January 1991. The secret, which involved the Undertaker's family, was: The Undertaker's mother had an affair with Paul Bearer and as a result, gave birth to a younger half-brother of The Undertaker, named Kane. Throughout The Undertaker's childhood and teen years, he lived in a funeral home with his parents and half-brother. According to Paul Bearer, The Undertaker accidentally killed his parents by setting the funeral home ablaze and caused his half-brother's face to be bruised and scarred. At the time throughout mid to late 1997, The Undertaker denied all this, claiming it was his younger half-brother's fault. Bearer accused The Undertaker of being an 'arsonist', 'murderer', and 'liar.'

Because of the fire incident, The Undertaker thought his younger half-brother and Bearer's illegitimate son had been dead for years. But Bearer introduced Kane in October 1997 at Badd Blood: In Your House, where Kane cost The Undertaker a Hell in a Cell match against Shawn Michaels.[4] This led to a bitter rivalry between The Undertaker and Kane and Bearer. Kane was not revealed as Bearer's son until April 27, 1998, on Monday Night Raw, a day after the first Inferno Match, at Unforgiven, where Kane was set on fire. The Undertaker was shown to have also been unaware of this at that time, and helped to build the feud up further, as Undertaker initially refused to believe the story until an in-story DNA test proved it to be true. The feud lasted into summer of 1998, when Kane seemingly abandoned Bearer to side with The Undertaker, beginning a face turn.

Bearer and The Undertaker became a heel team again toward the end of 1998 when Bearer betrayed his own son, Kane, in favor of managing The Undertaker once again. Once becoming a heel with Bearer, The Undertaker shamelessly admitted to setting the funeral home ablaze for which he had initially claimed was an accident or blamed Kane. Shortly thereafter, Bearer (returning to his signature look) and The Undertaker formed the Ministry of Darkness. Both he and The Undertaker took a hiatus from the WWF unceremoniously in September 1999 as a result of The Undertaker suffering an injury.

In early 2000, Bearer, who turned face once more briefly, returned to WWF TV as Kane's manager, but he retired from on-screen performing shortly after WrestleMania 2000. Later that year, he went backstage to serve as a WWF road agent, stage manager, and talent scout. His contract with WWE ended in 2002.[citation needed]

Total Nonstop Action Wrestling (2002–2003)[edit]

Moody spent the next year working with Total Nonstop Action Wrestling (TNA) under the ring name Percy Pringle III.

Return to WWE[edit]

In October 2003, he signed a new three-year contract with WWE. When Jim Ross contacted him about rejoining the company, Paul at first refused the offer. Ross then called again with an offer. At that time, he was suffering from health problems and depression related to his obesity and underwent gastric bypass surgery in November 2003. As a signing bonus, WWE agreed to pay for the surgery, as Ross promised.[5]

Managing The Undertaker and backstage work (2004–2005)[edit]

After recovering, he reappeared as Paul Bearer in March 2004 at WrestleMania XX, alongside Undertaker in a match against Kane. Paul Bearer also appeared on TV as The Undertaker's manager.

In spring of 2004, Paul Bearer was kidnapped by The Dudley Boyz under the direction of Paul Heyman. This was set up in order to temporarily write Bearer out of WWE story lines because he had to undergo emergency gallbladder surgery after suddenly developing gallstones, a common side effect of gastric bypass surgery.

For the June 27, 2004 pay-per-view The Great American Bash, a match pitting The Undertaker against both of The Dudley Boyz was booked. Paul Bearer was encased in a glass 'crypt' backstage, covered up to his chest in cement. Heyman demanded The Undertaker throw the match or Bearer would be suffocated in cement.

The Undertaker won the match but proceeded afterwards to pull the lever that sent cement into the crypt, completely burying Paul Bearer, suffocating him. (Bearer was not really at the event. The WWE had recorded footage of Paul Bearer in the crypt before the event. During the event, there was a stunt double in the crypt the whole time. That's why the television audience could only see Paul Bearer and the crypt he was in – since he wasn't there, they couldn't actually show anyone on screen with Bearer).[6] This shot ended the pay-per-view and caused numerous complaints toward WWE, as in essence they had shown a simulated murder. The live audience, however, saw an extended ending in which Bearer surfaced for air and was carried from the arena on a stretcher. On the following week's SmackDown!, Bearer was acknowledged to be alive, although gravely injured, for storyline purposes. The rehearsal taping earlier in the day of the Bash – with Undertaker ad-libbing and only half of the stunt complete, in an empty arena – was leaked onto the internet dirt sheets and actually broadcast live by accident in many of the television markets. As he had two years remaining on his contract, however, Bearer was used as a booker for the company up until WWE decided to terminate his contract on April 11, 2005.[7]

Other WWE work and independent circuit (2005–2013)[edit]

On June 10, 2005, Bearer announced that he had signed a new deal with WWE, allowing it to market his personality and requiring he attend autograph sessions, make promotional appearances and occasionally work TV and house shows. In late January 2007, at a SmackDown/ECW house show in Mobile, Alabama, Bearer joined The Brothers of Destruction at ringside, carrying the original urn.[8]

Soul 4 real for life zip code. 2 spot on Billboard.

On April 11, 2007, Bearer appeared in the 'Where Are They Now?' page, on the WWE website. He was said to have lost 240 pounds.[9]

Bearer was a manager in the THQ video game WWE Legends of WrestleMania in 2009. In 2010, Moody did voice over work as Paul Bearer for the game, WWE SmackDown vs. Raw 2011, where he was featured in one of the Road To WrestleMania storylines for the game, as well as a selectable manager. He was also in WWE All Stars, WWE '13, and WWE 2K14 as a selectable manager and part of the Attitude Era single-player mode, and 30 Years of WrestleMania mode respectively representing The Brothers of Destruction.

Bearer returned to the Boston-based Millennium Wrestling Federation as top heel manager along with John 'Bradshaw' Layfield after four years, leading 'Stalker' Dylan Kage at Soul Survivor VI against The Iron Sheik and 'Black Machismo' Jay Lethal in the Sheik's retirement match April 24, 2010.

On October 12, 2012, Bearer managed Vader against Rikishi at Pro Wrestling Syndicate in Rahway, NJ.[10]

Sporadic WWE appearances (2010–2012)[edit]

On the September 24, 2010, episode of SmackDown, Bearer made his first on-screen appearance in 6 years after being brought out in a casket. He helped The Undertaker, who was feuding with Kane over the World Heavyweight Championship, by restoring Undertaker's powers with the urn.[11] Bearer officially became Undertaker's manager again by accompanying him to the ring for his match against Kane for the title at the Hell in a Cell pay-per-view. During the match, Bearer once again turned on Undertaker, after shining a light in his eyes when he was about to Tombstone Kane. He then let Kane hit Undertaker with the urn to help him win.[12] On the October 15 episode of SmackDown, Bearer challenged Undertaker to face Kane in a Buried Alive Match for the World Heavyweight Championship at Bragging Rights, to which Undertaker accepted by attacking Kane. At Bragging Rights, Kane once again defeated Undertaker after interference by Bearer, who was almost thrown in the grave by Undertaker, and The Nexus, who helped Bearer and Kane bury Undertaker.

Kane then entered a feud with Edge, after he was named the new challenger to Kane's World Heavyweight Championship at Survivor Series. On the November 12 episode of SmackDown, Kane cost Edge his match against Nexus member David Otunga. After the match, Edge kidnapped Bearer by strapping him in a wheelchair. Later that night, Edge used Bearer to cost Kane his match against Big Show. The following week, Edge tormented Bearer throughout the night by throwing a dodgeball at him and force feeding and throwing pizza all over him. Edge then used Bearer to call for Kane in the parking lot, but Kane wasn't able to get Bearer in time as Edge attacked him and drove off with Bearer. At Survivor Series, Edge brought an empty wheelchair causing Kane to go mad frantically trying to interrogate him on where Bearer was held. Even though the match ended in a draw, Kane was unable to find Bearer as Edge wheeled his enemy into a barricade. On the November 26 episode of SmackDown, Kane demanded that Edge to let Bearer go, but Edge refused. Kane attempted to track down Bearer, but was unable to find him. Kane offered a second title shot to Edge, which he accepted, but continued to keep Bearer with him. At the end of the night, Edge lured Kane to the parking lot, where Edge drove over a dummy version of Paul Bearer, with the actual Paul Bearer in the backseat of the car. On the December 3 episode of SmackDown, Edge continued his mind games with Kane by pushing a dummy version of Paul Bearer down some stairs. Then, after Edge defeated Kane in a non-title match, he brought out a Paul Bearer lookalike. Kane then went to search for Bearer again, but Edge drove away in a truck with Bearer tied up on the back. The following week, Kane begged Edge to return Bearer, but Edge once again refused. Kane then refused to participate in the main event that night and once again searched for Bearer. After seeing what he thought was a dummy version of Paul Bearer on top of two ladders, Kane pushed them over. Afterward, Kane saw that he pushed the actual Paul Bearer off the ladders onto the concrete floor, thus, injuring him and writing him out of the storyline.[13]

In April 2012, Bearer returned for a brief stint as a part of Kane's ongoing feud with Randy Orton. He was kidnapped by Orton and then stuck in a storage freezer while strapped to a wheelchair. Kane later came for Bearer, only to roll him back into the freezer and saying, 'I'm saving you.. from me'.[14][unreliable source]

Bearer was planned to reunite with The Undertaker and Kane on WWE Raw 1000 but could not make the event due to scheduling and travel conflicts.[15][unreliable source]

Personal life[edit]

Moody married Dianna McDole in December 1978 and had two sons, Michael and Daniel. Daniel wrestles on the independent circuit as DJ Pringle.[16][17] Dianna died due to complications resulting from breast cancer on January 31, 2009.[18]

Moody's health improved after his gastric bypass surgery. One year earlier, he admitted that he had weighed 525 pounds (238 kg) before the operation but dropped to under 300 pounds.[19]

In September and October 2005, he conducted three shoot interviews for Ring of Honor. Two were done exclusively about him, talking about his career in wrestling. The third was with friend and fellow wrestling manager Jim Cornette. He returned full-time to his funeral business in 2006. In 2005, Moody, with three partners, started his own independent promotion known as Gulf South Wrestling. In May 2007 he dissolved the company after his partners wanted to continue the promotion without him.[20] On September 21, 2014, his son Michael died.[21]

Death[edit]

On March 2, 2013, he attended the annual Gulf Coast Wrestlers Reunion in Mobile, AL. According to club board member 'Cowboy' Bob Kelly, Moody was having breathing difficulties at the event. He was coughing, and told friends he was going to seek treatment for respiratory problems. Kelly said that Moody was treated for a blood clot after the reunion.[22] On March 5, 2013, Moody died in Mobile, Alabama at the age of 58 due to a heart attack. The cause of the heart attack was supraventricular tachycardia, which causes a dangerously high heart rate.[23]

Hall of Fame and legacy[edit]

Bearer was posthumously inducted into the WWE Hall of Fame, which was accepted by his two real-life sons (bottom right).

Following his death, Moody became a driving point in WWE storylines. The March 11 episode of Raw was held as a tribute to Bearer, The Undertaker paid tribute but was interrupted by CM Punk, his WrestleMania 29 opponent. Punk then mocked Bearer over the next few weeks against both The Undertaker and Kane, including stealing his urn and attacking Kane with it. On the April 1 episode of Raw, Paul Heyman dressed up as Paul Bearer and Punk poured the ashes of the urn onto The Undertaker after attacking him. At WrestleMania 29, The Undertaker defeated Punk and took back the urn, dedicating his victory to Paul Bearer.[24][unreliable source]

On the March 3, 2014 episode of Raw it was announced that Paul Bearer would be inducted into the WWE Hall of Fame.[25] At the ceremony itself, Kane inducted Bearer, and his sons Michael and Daniel Moody accepted the induction. Afterwards, The Undertaker came out in character and paid tribute.[26]

On February 24, 2016, his Hall of Fame ring was shown on Pawn Stars; the seller stated his ring was given to him by his family. Moody's son Daniel later stated that the ring was a fake.[27]

Awards and accomplishments[edit]

  • Cauliflower Alley Club
    • Other honoree (2003)
  • George Tragos/Lou Thesz International Wrestling Institute
    • Lou Thesz Award (2014)
  • Gulf Coast Wrestlers Reunion
    • Pioneer Award 2001 Member of the Board of Directors
  • Pro Wrestling Illustrated
    • Manager of the Year (1998)
  • WWE
    • WWE Hall of Fame (Class of 2014)

References[edit]

  1. ^ abStone Cold Steve Austin. The Stone Cold Truth (p.80)
  2. ^Stone Cold Steve Austin. The Stone Cold Truth (p.81)
  3. ^'Archived copy'. Archived from the original on November 20, 2009. Retrieved October 27, 2009.CS1 maint: Archived copy as title (link)
  4. ^'Raw 1998 results'. Online World of Wrestling. Archived from the original on July 20, 2008. Retrieved July 10, 2008.
  5. ^Carrier, Steve (October 21, 2010). 'Paul Bearer Discusses McMahon Paying For His Gastric Bypass Surgery'. wrestlenewz.com.
  6. ^Chris Boyle. 'Smash Wrestling!'. Archived from the original on July 11, 2011.
  7. ^Perry, Bianca (April 10, 2005). 'Paul Bearer Released From His WWE Contract'. wrestling101.com.
  8. ^Pringle, Percy. (January 29, 2007) Percy's Posts: An Overdue Update. Percysposts.blogspot.com. Retrieved on 2011-03-08.
  9. ^Brett Hoffman. 'Catching up with Paul Bearer'.
  10. ^Daly, Wayne (August 14, 2012). 'Vader vs. Rikishi Announced For Upcoming Pro Wrestling Syndicate iPPV'. wrestling-news.com.
  11. ^Hillhouse, Dave (September 25, 2010). 'Smackdown: Kickin' it old school'. Slam! Sports. Canadian Online Explorer. Retrieved October 4, 2010.
  12. ^Hillhouse, Dave (October 4, 2010). 'Hell in a Cell: Betrayal, fan interference, and flying shoes'. Slam! Sports. Canadian Online Explorer. Retrieved October 4, 2010.
  13. ^Glazer, Pulse (December 8, 2010). 'WWE Smackdown Spoilers for 12/10 with Edge, Kane, Rey Mysterio'. wrestling.insidepulse.com.
  14. ^Steven, Andy (April 23, 2012). 'Edge Returns, Paul Bearer Appears On Raw, Announced Attendance'. wrestlinginc.com.
  15. ^'JBL Discusses WWE Future, Paul Bearer Not Able To Make RAW 1000, The Miz - WrestlingInc.com'. wrestlinginc.com.
  16. ^BiographyArchived November 20, 2009, at the Wayback Machine. PercyPringle.com. Retrieved on March 8, 2011.
  17. ^'Paul Bearer'. onlineworldofwrestling.com.
  18. ^'Breast Cancer and me.. and you too'. PERCYSPOSTS.BLOGSPOT.com. October 15, 2010. Retrieved October 23, 2010.
  19. ^'Percy's Posts'. percysposts.blogspot.com.
  20. ^'Percy's Posts: Gulf South Wrestling Closed'. percysposts.blogspot.com. May 15, 2007.
  21. ^'MICHAEL MOODY PASSES AWAY - PWInsider.com'. www.pwinsider.com.
  22. ^'Paul Bearer Suffered Blood Clot before Death'. TMZ. Retrieved March 6, 2013.
  23. ^'Paul Bearer Heart Attack Killed Him'. TMZ. May 2, 2014.
  24. ^Middleton, Marc (April 7, 2013). 'WrestleMania 29: CM Punk Vs. The Undertaker'. wrestlinginc.com.
  25. ^Gray, Richard (March 3, 2014). 'Paul Bearer To Be Inducted Into The 2014 WWE Hall Of Fame'. wrestlingnewsworld.com.
  26. ^Hayner, Chris (April 6, 2014). 'WWE Hall of Fame 2014: The Undertaker appears for Paul Bearer tribute'. zap2it.com.
  27. ^'Moody Family Claims WWE Hall Of Fame Ring On 'Pawn Stars' Was A Fake'. www.wrestlingnewsworld.com.

Bibliography[edit]

  • Stone Cold Steve Austin and Jim Ross (2003). The Stone Cold Truth. Pocket Books. ISBN0-7434-7720-0.

External links[edit]

Wikimedia Commons has media related to Paul Bearer.
  • Paul Bearer on WWE.com
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Paul_Bearer&oldid=912246374'

Extreme Warfare is a series of professional wrestling management text simulators created by British programmer Adam Ryland for the PC since 1995. The latest in the series is Total Extreme Wrestling 2016 which was released on May 2, 2016. Extreme Warfare Revenge 4.0 was released in 2002 on computer text simulator.

  • 1Games in the series

Games in the series[edit]

Classic Extreme Warfare[edit]

Adam Ryland originally developed Extreme Warfare as a collectible card game with a wrestling theme. Due to complexity and set up time it was decided a computer format would be more suitable. The first Extreme Warfare on the PC (now called Extreme Warfare 1) was programmed in 1995 in QBasic. This game was a simple simulator, where one could decide what matches were to take place and who was going to win them but also involved some simple financial elements, such as the wages of wrestlers. Due to limitations in QBasic, Ryland moved the series over to Turbo Pascal where further incarnations of the game were created, including: Extreme Warfare 2, Extreme Warfare 2000, Extreme Warfare 2001, Extreme Warfare 2002, Extreme Warfare 5000, Extreme Warfare 6000, Extreme Warfare 7500, and Extreme Warfare 9000.

Each version of the game was an upgrade of the previous and continually built on the ideas of booking matches and running the business side of a professional wrestling promotion. After release of EW 9000, a game called Promotion Wars was released by fellow British programmer Adam Jennings, taking some inspiration from both Extreme Warfare 9000 and Championship Manager. After the game's release, some of Extreme Warfare's fan base shifted their interest over to this game when released in October 2000.

Extreme Warfare Deluxe[edit]

On April 1, 2001, Extreme Warfare Deluxe (EWD) was released. It was the first game in a while to be built by scratch instead of an upgrade of the previous games.

This may be the most trivial and basic of Qt questions, but is it possible to send a signal from a function that isn't part of a QObject? And my worker thread needs to be able to send it. Qt update ui from thread. Your worker object should have a signal that you emit at some point and you should connect that signal to the qui_update slot.

EWD expanded on the previous games in terms of the actual game world. The game world was expanded in that everyone in the database can now be hired by any promotion, unlike previous games in which WWF superstars can only be hired by the WWF, with the same applying for WCW and ECW. This helped to bring more competition between promotions, which now had their own artificial intelligence. Also included in EWD was the match report screen which featured stats about the match quality, crowd reaction and worker effort of the match along with an overall rating. This setup would end up being the basis of all match report screens in later games in the series up to and including TEW 2004.

Initially, Ryland stated that Deluxe was going to be the final game of the series but shortly afterwards, he changed his mind and began work on a new Extreme Warfare game. With the limitations of Turbo Pascal now pushing the game to the limit, Ryland decided in October 2001 to start work on a brand new game in the EW series.

Extreme Warfare Revenge[edit]

Extreme Warfare Revenge (EWR) was released on June 15, 2002. Now programmed in Visual Basic, the series now took a Windows style interface. One of the most significant changes this game took to the series was the fact that everything on a wrestling event is under the control of the user. In previous games in the series, angles, finishes and (in EWD) interviews were randomly created. This also coincided with the new feud system that was to count the matches, angles and interview victories between the workers involved. The match reports also took a slight change, featuring reviews of the matches from such Internet columnists as Scott Keith instead of a straight play-by-play style. However, the report style would revert to its old style in TEW 2004.

Another major feature that changed the way the game was played was the way the game world was represented. Unlike the previous games in which it was mostly focused on the major promotions such as the WWF, WCW, and ECW the promotion size feature meant many promotions in North America could now be included from the global sized promotions like WWE to the cult sized promotions like ROH to a mere backyard federation.

From June 2002 to July 2003, the game has had some significant upgrades and new versions of the game were released. Some of these changes included changes to the TV timeslot system where the more further away from a prime time slot a televised event is shown, the fewer segments the user gets to book with. The Internet feature was also increased to include a website based on the independent promotions, a website based on backstage gossip and a website for your promotion. Relationships between workers were added to help bring in backstage politics where people are more willing put over their friends and less with their enemies. Eventually workers could also be in multiple tag teams with a statistic for experience which increases with each match fought together. Gimmicks were then added for wrestlers to use which would affect the overness of a worker over how strong that gimmick was. More changes were made to adapt to the independent promotions. This included multiple open contracts for workers, enabling them to work in up to three promotions and the ability of workers to go on Japanese tours, affecting the booking of cards. The optional ability of viewing a wrestler's picture was also added later in the game's production.

Due to the size of the game, Ryland felt that in order to include new features and upgrades a completely new game would have to be programmed from scratch. With this task taking quite a lot of his time, Ryland decided to turn his hobby into a commercial venture, signing a contract with simulator game company .400 Software Studios to produce a new commercial game.

Total Extreme Warfare 2004[edit]

Total Extreme Warfare 2004 (TEW 2004) was released on March 31, 2004 under .400 Software Studios. The game was distributed by downloading on the Internet after purchase, (using ELicense). A full working trial was also available for download which originally would expire after a single day but was replaced by a trial that makes the user able to play one game month unlimited times.

Along with a new professional layout, the game had more features. While the previous games only focused on the wrestling scene of North America (Japan was featured in later versions of EWR but not playable), TEW 2004 expanded the world to include such areas as Japan, Mexico, the United Kingdom and Australia. With this, each worker's overness was now expanded from EWR's single value to a series of values depending on areas in the world. The AI was changed in that now the user could now see what matches other promotions have booked, other promotions' financial details and what deals they have made. More contract clauses such as medical coverage and travel expenditure being included, contracts deal decisions were now made over time rather than immediate. Inspired by some fans playing against each other using WWE brands by sending files to each other through the Internet, a multi-player feature was added to make users play against each other with different promotions. Booking was also improved in that not only could the user edit the card more easily, the booking was now time-based, meaning such anomalies as booking 11-hour-long Iron Man matches on a two-hour shows would no longer be possible. The game was also more customisable than before with new editing modes as Create-A-Match and Create-A-Gimmick.

Due to the problem of copyright issues by going commercial, the series turned from using stats of the real wrestling world to a fictitious wrestling world called the CornellVerse. This world is named after the character of Tommy Cornell, one of the most influential people and best wrestlers in the CornellVerse, based on a character Ryland had created a few years earlier while participating in e-federations.

On June 14, 2004, the game was renamed Total Extreme Wrestling 2004 to help distinguish the new TEW series from the earlier EWR series.

Due to undisclosed reasons, Ryland moved from .400 Software Studios to another simulator game company, Grey Dog Software. His first game created there however was not another Extreme Warfare game, instead the first Wrestling Spirit game.

Due to .400 Software Studio's closure on January 1, 2006, the game was taken off the market permanently. There are currently no plans to make this game freeware or shareware.

Total Extreme Wrestling 2005[edit]

The sequel to TEW 2004, Total Extreme Wrestling 2005 (TEW 2005) was released on October 6, 2005 under Grey Dog Software.[1] A demo was also released in advance on September 29, 2005, allowing the user to play one game month just like previous demos. TEW 2005 included some more new features. Advance booking was one example which helped to promote upcoming big events. Televised shows also improved, bringing both competition to the shows with non-wrestling shows along with multiple television deals around the world for one show. The pay-per-view feature was now very similar to television in that there's now a list of pay-per-view providers which the user must make a deal with to get their pay-per-view provided. A momentum meter was also added to the wrestlers to bring in more realism in that if they give great matches, cut good interviews and participate in angles, it will increase and thus gain more overness. This helped to prevent the user from booking the same over people all the time and expect good ratings. The booking also improved in that the match purpose feature from EWR has returned and enhanced. The user must now talk to road agents about how the match has to be set up, including ways of putting people over, burying a worker and the way an actual match needs to be performed. TEW 2005 also made more features customizable with its new editable statistics for angles, storylines, locations and injuries. Its angle editor consisted of many different types such as interviews to beatdowns to celebrations and uses up to six people to participate in various roles. The storyline editor takes these angles and places them in an order the booker will need to comply to. The storyline editor was created by Phil Parent, using Georges Polti's book The Thirty-Six Dramatic Situations as an inspiration. Also included was the 'grades' feature. Instead of having an exact view of the stats each wrestler has along with changes, a more realistic grade feature was instead added to make the user rely on instinct for crucial decisions.

TEW 05 became freeware on July 1, 2009.

Total Extreme Wrestling 2007[edit]

Total Extreme Wrestling 2007 (TEW 2007) was officially released on December 29, 2006,[2] with a number of new features. Whereas both TEW2004 and TEW2005 were written from scratch, TEW 2007 was being built on top of TEW 2005's source code. There were many new features, such as the ability to customise merchandise and a large amount of new contract types (short-term, etc.).

Total Extreme Wrestling 2008[edit]

A new installment of the series, Total Extreme Wrestling 2008 (TEW 2008), was announced on the Grey Dog Software website on January 1, 2008.[3] The game is largely based on TEW 2007, but Ryland made more than 100 changes and additions. The game allows players to import and convert their TEW 2007 databases. The game was released on June 7, 2008. The demo for the game was released on June 1, 2008.

Total Extreme Wrestling 2010[edit]

In late 2009, it was announced that Total Extreme Wrestling 2010 (TEW 2010) would be released in early 2010.[4] Some of the new features announced included a revamp of backstage morale, and several changes to improve the interface and to reduce the amount of time it takes to navigate through the game and to book a show.

On January 20, 2010, Adam Ryland released the demo to Total Extreme Wrestling 2010. The official release happened on January 25, 2010.

Pro Wrestling Manager Jim Cornette

Total Extreme Wrestling 2013[edit]

At the end of July, it was announced that Total Extreme Wrestling 2013 (TEW 2013) would be released in December 2012.[5] Some of the new features announced included an Autobooker, Fog Of War, Tribute Shows, Shoot Interviews, Legacies, and several other changes to help either make the game more realistic, and opened up more options in the database

Total Extreme Wrestling 2013 was released on December 16, 2012, with the demo version available on December 9.

Total Extreme Wrestling 2016[edit]

Pro Wrestling Manager Games

On January 8, 2016, it was announced that Total Extreme Wrestling 2016 (TEW 2016) was in development.[6] The developer's journal announced that the game would feature elements that would add more realism and would also include things such as backstage cliques.[7] On April 1, 2016, the last day of developer's journal updates, TEW 2016 was announced to have a demo release date of April 25, with a full release on May 2. While in previous versions of the demo, the player could only play through January of the game's titular year, it was announced that TEW 2016's demo would allow players to play through both January and February of any year.[8]

Total Extreme Wrestling 2020[edit]

On December 8, 2018, it was announced that Total Extreme Wrestling 2020 (TEW 2020) is in development for a release in early 2020.[9] The announcement stated that Ryland had completely rewritten the code before reinserting older features to make the game 'effectively a much sharper, quicker, more intuitive, better quality piece of work' and promised that TEW 2020 would be 'the biggest jump forward in terms of quality the series has ever seen'.

References[edit]

  1. ^'Total Extreme Wrestling 2005 Release Date'. Gamershell.com. September 7, 2005. Retrieved November 3, 2013.
  2. ^'Grey Dog Software Announces Total Extreme Wrestling 2007 and Developer's Journal'. Gamershell.com. August 6, 2006. Retrieved November 3, 2013.
  3. ^'TEW2008 will include several additions suggested by fans of the series'. Gamershell.com. January 2, 2008. Retrieved November 3, 2013.
  4. ^'TEW2010 Announced!'. Grey Dog Software.
  5. ^'TEW2013 Is Announced'. Grey Dog Software. 2012-07-31. Retrieved 2013-11-03.
  6. ^'Grey Dog Software Announces Total Extreme Wrestling 2016!'. Grey Dog Software. 2016-01-08. Retrieved 2016-01-08.
  7. ^'TEW 2016 Developer's Journal'. Gre Dog Software/Adam Ryland. 2016-02-01. Retrieved 2016-04-03.
  8. ^'Grey Dog Software Announces TEW 2016 release date!'. Grey Dog Software. 2016-04-01. Retrieved 2016-04-03.
  9. ^'Total Extreme Wrestling 2020 Announced!'. Grey Dog Software. 2018-12-08. Retrieved 2018-12-17.

Further reading[edit]

  • Platt, Chuck (May 30, 2006). 'Review: Total Extreme Wrestling 2005 (PC)'. Inside Pulse. Archived from the original on September 8, 2006. Retrieved July 17, 2017.
  • Hunter, Shaun (May 3, 2004). 'Extreme Warfare Revenge 4.0'. NZ Gamer. Retrieved July 17, 2017.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Extreme_Warfare&oldid=901292197'